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Unreal Engine Test

  • Writer: Lukas Lenniger
    Lukas Lenniger
  • Feb 9, 2019
  • 1 min read

Thanks to Christian Maund I got a working character controller in Unreal and just need to create my own animation Blueprint. I imported the skeletal mesh as well as the walk cycle and created a very simple blueprint just to test if the walk looks good when it's playable. Here's a little video showing the walk in engine.



 
 
 

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